Pop Forgotten Sands Door Bug Fix
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Prince of Persia: The Forgotten Sands Walkthrough[edit]
I fought the first boss(The one crashing the wooden gate and charging at people). After i killed it i open the gate on the platform above, cuz i saw the autosave i. Pop Forgotten Sands Door Bug Fix Crack - http://shorl.com/mejybrubrukibry. Jun 23, 2012 - Prince Of Persia The Forgotten Sands - Prison door and door with 3 summoners bug fix. Hello, My friend recently gave me his game on a pen.
- The Observatory
The Observatory[edit]
Turn right at the entrance and jump onto the flagpole. Flip onto the ledge, then shimmy left and use the water jets to flip onto the next landing. Run up the door and jump to grab the overhead switch, which temporarily deactivates the astrolabe.
Use the water jets to reach the lever you just activated, and turn the lever 180 degrees to move the astrolabe into position. Head back the way you came and jump onto the astrolabe, then make a tricky leap from there onto a water column. From here, you can use a series of water jets firing from the side of the astrolabe to reach and grab onto a broken wall.
Freeze and run across the nearby waterfall, then follow the ledge around to a flagpole. Swing over to the nearest ledge and climb the stones up to another circular platform. Wall-run from here to another locked door, then run up it and jump to grab the next overhead switch.
Wall-run to the left to find the lever you just activated, and turn it ninety degrees to slide part of the astrolabe into position. Go back the way you came, and this time, wall-run in the other direction to find and pull a second lever. Turn it ninety degrees to put a second platform into position next to the first one.
Jump across the platforms on the astrolabe and pull the lever in the center of the mechanism. This arranges two more platforms on the other side of the room. Run, jump, grab, shimmy, and flip until you reach a third overhead switch. Pull it to activate two more levers.
Prince Of Persia The Forgotten Sands Bug Door Fix 2
Turn both levers 180 degrees to spin the astrolabe's platforms into position. This has the unfortunate side-effect of resetting the astrolabe entirely, which means you won't have the time to get across the platforms before they spin and dump you off. Fortunately, the entire damn thing runs on water, so you can freeze the astrolabe in place with the Flow. Once the platforms have spun back into a position that you can use, freeze it.
It's a difficult jump from the first platform to the short water column extending from the next part of the astrolabe, but you can make it unaided. From the column, jump to the next column and let go of the Flow, letting the astrolabe rotate ninety degrees. Jump to the next platform and ride it 180 degrees, until another platform spins into place next to you, and jump to it, then wait for the red platform to spin in next to you. Ride that final platform all the way to the observatory's exit.
As you emerge onto the balcony, use the gouge in the wall to the Prince's right to reach the banner, then slide down it to the next level. Wall-run to the next gouge and climb up into the hole in the wall.
Here, wall-run over to the torn banner and jump off the wall, then activate the Flow in mid-air to grab the waterspout. Jump from frozen column to frozen column and slide down the banners to the floor, where you'll wind up in a fight with a new kind of heavily-armored 'bull' and its retinue of skeletons. Let it charge you, then dodge so it smashes into the wall. Only Power Attacks can breach its armor, so you may want to take out the lesser skeletons before you focus on the bull.
When it dies, it smashes a balcony, giving you your next destination. Climb to it and evade a series of traps in the hallway beyond.